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this post was submitted on 06 May 2024
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That's what I normally do - pirate or ignore AAA's, but always buy indies.
The problem with the union idea is that most games just won't pay off huge investments, so there needs to be someone competent who filters out profitable games, and funds games based on expected returns...and at that point we get, essentially, a publisher company. Or maybe a cooperative. But barely a union.