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[PyottDesign] Ultimate FPS Controller Design and Build
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The thumb pad/joystick is not analog, it’s a standard directional pad when you pop the joystick off. I use it for four extra buttons (usually menu buttons)
That said, been using hand keyboards forEVER (Tartarus 2, Orbweaver chroma, Orbweaver, Nostromo, and some belkin one that’s basically the Nostromo) and they’re AMAZING.
I could have been fooled ! Know of any one of those that sports an analog stick ?
I don’t! I wish I did, but to be honest it wouldn’t feel good to play with a controller like tusk and your thumb. I’ve played SNES games with my thumb and it felt… wrong.
Still, these hand keyboards are SO GOOD. I wish lore companies made them. The ergonomics of the Tartarus 2 are perfect, and it’s so nice to have one big profile and not have to fuck with keybinds in-game, ever.
Yea I was hoping I could have the best of both worlds but if the stick isn't analog it's all moot. Thanks for your feedback. I'll probably keep using my macropad for the time being
The Razer website says something about analog inputs using light sensors.🤷
Oh! That refers to the keys. They’re like… pressure sensitive on the new one, which is neat! I have the Tartarus v2, which has standard keys. The thumb stick is a standard D-Pad on em both, though.
A stick being only a standard d-pad is kinda dumb...
FULLY agree. You can pop it off and use the DPad as a… DPad, though, which is what I’ve always done.
…except for the Orbweaver Chroma, which has a non-removable 8-direction joystick, which is VERY dumb.