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submitted 7 months ago by treadful@lemmy.zip to c/technology@lemmy.world
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[-] woelkchen@lemmy.world 15 points 7 months ago

Original Doom was not GPU accelerated.

Neither was original Quake. GLQuake was a later update. The original was for DOS using only software rendering.

[-] DdCno1@kbin.social 6 points 7 months ago

Yup, and most people played it at something like 10 to 15 fps on hardware of the time. Same with DOOM a couple of years earlier.

[-] MxM111@kbin.social 3 points 7 months ago

With resolution 320x240. And I do not remember how many colors. 256?

[-] woelkchen@lemmy.world 7 points 7 months ago

I do not remember how many colors. 256?

Yes with a fixed color palette of mostly shades of brown and green.

this post was submitted on 29 Mar 2024
593 points (95.4% liked)

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