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submitted 8 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] themeatbridge@lemmy.world 17 points 8 months ago

Because they're old-tymey. Everything was sepia tinted and muddy back then, and they didn't have fancy dyes or expensive rendering software to make many polygons.

this post was submitted on 22 Mar 2024
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