60
I love my players
(discuss.tchncs.de)
A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!
/c/DnD Network Communities
Other DnD and related Communities to follow*
DnD/RPG Podcasts
*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans
Rules (Subject to Change)
Format: [Source Name] Article Title
So, this is a bit of a "depending on the group & situation" thing.
Fudging HP is definitely a thing DMs (myself included) do. However, with an experienced group who can get a sense for how much HP is typical for mobs at a given level, and if the amount of damage done is quite clearly far enough that he ought to be dead, it can be hard to add HP without "showing the finger on the scales" - at which point the illusion breaks and it becomes "un-fun".
That's a good point, i haven't played long enough for that to be an issue.