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Atomic Robo-Kid

Moto Roader

Mr Heli

Samurai Ghost

Super Volleyball

Tiger Road

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[-] pelya@lemmy.world 15 points 8 months ago* (last edited 8 months ago)

It wasn't an engine limitation, it was a design choice. Heretic is a colorful game, and it was made using Doom engine.

It's especially bad in Quake, all monsters look like a moving piece of a wall, and the level design is walls on top of walls with some walls in-between. If not for the revolutionary game engine, it would seriously flop.

[-] psvrh@lemmy.ca 6 points 7 months ago

Oh, I don't disagree that it's a design choice. 1990s id Software had, we'll, let's not call it a style...

this post was submitted on 10 Mar 2024
185 points (95.1% liked)

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