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How many things can you change in a game before it stops being the game it was meant to be?

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[-] alilbee@lemmy.world 2 points 8 months ago

I read the article expecting an interesting discussion on large game updates, thinking of something like No Man's Sky, but this feels more like a gamer being upset about some patch notes. The changes they mention are... some removed letters and making one character easier to include in a non-evil playthrough? Forgive me if I'm not exactly panicking about the product here.

There is a core point to the argument that has merit. Developers should listen to their audience, but also use their skills and expertise to develop a balanced, fun game and not just implement whatever nonsense the audience demands. Games should be distributed in a way that supports older releases on demand. This article ain't it though.

this post was submitted on 04 Mar 2024
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