20

So, I decided to start learning how to use Godot and GDScript, and I've been building a little (currently) mobile / browser game to go along with my lessons.

3 levels are currently complete-ish, and I have been doing a little bit of visual cleanup/mechanics polishing before moving on to my next goal.

I guess I'm just looking for ideas to finish-out the overall look and feel of the game. For instance, I'm missing any sort of settings page, so all of the volumes are currently premixed - and poorly so. All of the gameplay sound effects are either my mouth or a Pringles can, jsyk.

Anyways, if nothing else, I hope you try it and find it somewhat amusing. I have big plans for it, including several genre swaps - just depends on when I learn what right now, really.

I appreciate your time.

you are viewing a single comment's thread
view the rest of the comments
[-] OldManBOMBIN@lemmy.world 2 points 7 months ago* (last edited 7 months ago)

Ah, I see. I had wondered if it was too different too quickly. You just have to collect the corners as they fall and avoid the missile and walls ;-)

edited to condense replies:

I forgot to thank you for your time and feedback.

This is for personal growth. I wanted to learn how to write GDScript and use Godot, and I started building this as I learned different things.

The missile hitting the shapes is a really good idea and I wish I'd come up with it.. lol

[-] setsneedtofeed@lemmy.world 2 points 7 months ago

Oh I get it now. The corners are green, that makes sense.

this post was submitted on 25 Feb 2024
20 points (95.5% liked)

Indie Gaming

662 readers
2 users here now

A place to talk all about indie games, current and upcoming ones. Devs are welcomed to share what they are working on!

founded 1 year ago
MODERATORS