217
AI chatbots tend to choose violence and nuclear strikes in wargames
(www.newscientist.com)
We're not The Onion! Not affiliated with them in any way! Not operated by them in any way! All the news here is real!
Posts must be:
Comments must abide by the server rules for Lemmy.world and generally abstain from trollish, bigoted, or otherwise disruptive behavior that makes this community less fun for everyone.
And that’s basically it!
The way you said that tells me you don’t know what a prisoner’s dilemma is. It’s not “a situation where both sides have escalated”.
I’m not sure where our disconnect is. We have a situation where both sides can cooperate, one side can defect, or both sides can defect. Call it whatever you want, it’s the same scenario.
Here it’s with planning for military force. Do you risk a nuclear strike to save yourself from one? If you can get a first strike (defect), then you win. If you both refrain (cooperate), then you stay alive. If you both attempt a first strike (defect), you all lose.
Change the words around and it’s the same.
Both suspects don’t tell (cooperate), both get minimum or no jail time. One tells on the other (defects), that one gets off but the other gets maximum. Both tell on each other (defect), both get some jail time.