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submitted 1 year ago* (last edited 1 year ago) by simple@lemm.ee to c/games@lemmy.world

I guess they're giving up on convincing people to download their launcher.

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[-] electromage@lemm.ee 4 points 1 year ago* (last edited 1 year ago)

We still can't get free expansions for WoW subscribers? I can't think of any other service where you have to buy the software and pay to use it. Either you buy it and own at least that version outright or you pay a recurring fee for access to the latest version.

[-] xill47@lemm.ee 9 points 1 year ago

FFXIV also has this model, and tbf, every sub-based MMO. ESO, for instance, also requires you to buy latest expansions to be able to play it.

[-] Myrbolg@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

This used to be pretty common. And to be fair, I prefer this model compared to excessive cash shops. (WoW also has one which I don't like, but at least there is no item shop. Though I'm sure they would if it not caused too much of a backlash)

[-] Swarfega@lemm.ee 6 points 1 year ago

Guild Wars 2 has no monthly fee and has a cash shop but the items are either QoL improvements or cosmetic. There's nothing there that gives the player an edge over non-paying players.

I really like the Guild Wars 2 model. The base game is free to play now too.

[-] Myrbolg@lemmy.world 3 points 1 year ago

Yes, I played gw2 for a long time. Unfortunately, I didn't like how WvW played essentially as big blobs stuck together. Pvp was interesting, but missed some objectives there. I'm currently trying WoW, it also has its many flaws, but is a new flavor for me.

[-] TheCraiggers@lemmy.world 2 points 1 year ago

Goddamn I miss GW1. It was the opposite model where you bought the game but then could play for free forever.

But anyway, what an amazing game.

[-] Swarfega@lemm.ee 2 points 1 year ago

This is the same in Guild Wars 2. They make their money from the shop and by selling expansions.

[-] TheCraiggers@lemmy.world 1 points 1 year ago

Oh I know. I was a huge fan of GW1. Wife and I bought GW2 opening day. And while it was an interesting game, it wasn't for me. I loved the skill system in GW1. I spent too many hours designing skill builds while at work (shhh).

But that was gone for the sequel. I understand why they did it, but I still think it was a travesty to lose something so unique and well thought out.

[-] RobertOwnageJunior@lemmy.world 0 points 1 year ago

Gw doesn't really have anything that gives someone an advantage though. It's designed completely different from WoW and to compare them in this way is kons of disingenuous.

[-] Swarfega@lemm.ee 2 points 1 year ago

The idea is everyone can reach the same statistics in terms of weapons, armour and build. It's skill that makes a player better than others. That's why I avoid PvP and WvW :D

[-] RobertOwnageJunior@lemmy.world 1 points 1 year ago

I know and that is exactly what I am saying. That's why I prefer GW PvP over WoW PvP.

this post was submitted on 19 Jul 2023
842 points (96.5% liked)

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