this post was submitted on 29 Dec 2023
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This discourse was going around twitter today apparently and im curious takes from here.

Which is it for you?

For me i prefer playersexuality. I want to be able to romance any romance option regardless of my charachters gender. I dont want to be stuck with only Arcade Gannon if i want to do m/m

I agree that sexuality can be important to a charachter. But if you wanna do that, seems like the charachter can just not be a romance option.

That said. In RPGs devs can do what they want. You want a charachter to be monosexual and a romance option, have at it. (Unless theyre all straight, then fuck you).

I do kinda hate what The Sims did by adding monosexuality. Felt like such a virtue signal that made the game less fun. All Sims being pansexual was always more fun for me. Especially since i usually play that game as a pansexual slut. Unless i decide my player Sim is mono, but thats on the player's end.

Monosexual townies in the Sims should at least be optional (is it? Idk havent played Sims 4 since this update).

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It seems to me that the bottom tweet about having few options for specific sexual encounters is true and what I'd lean into. I didn't play BG3, but the plot appeared to me without an emphasis on romance. Which is to say why would you want a fleshed out discourse on sexuality from game devs and D&D writers? It seems like modding would give you more fidelity to have specific sexual intentions. I imagine the romance subplot is supposed to be cheap and hollow the same way Doom Guy's backstory is cheap and hollow.

Similarly, I have a hang up about main character syndrome and how killing humans doesn't feel good, but if I had to manage my character's mental well being and they would tap out when it became too much in a hack n slash it'd be annoying.

I have a hard time imagining good interpersonal dynamics without doing a VN or an N(ovel) or an animation. Perhaps if you had an AI 5 years in the future you could interact organically with characters who aren't a cheap caricature without sacrificing the focus of the gameplay.