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Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
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Something similar happened to me in the latest build while I was chasing the Gnoll Geomancer (who is much easier than the crystal boss imo). My character moved halfway along the path I was going and stopped moving (the walk animation was still playing tho).
In my case everything visually freezes but the game keeps on processing things, so tapping during the freeze will trigger (often unintended) actions. It also is sort of constant, with small freezes like that every few seconds, and seems to get worse the deeper I go.
Don't know if both issues are related though.