Meanwhile in my games PCs regularly never buy or upgrade equipment because nobody wants to waste time in session (good!) but also refuse to just do stuff through discord during the rest of the week (bad!).
When I switched from Roll20 to Foundry I discovered my players hadn't been recording half the loot I gave them and barely had level 5 equipment at level 10. I had to replace the next pile of loot with 120,000gp worth of character specific magic items to get them appropriately equipped.
You should try the item piles module for foundry if you haven't checked it out yet, it shows you in the chat if they're taking items and gold and you don't have to finagle around with manually giving them items
Meanwhile in my games PCs regularly never buy or upgrade equipment because nobody wants to waste time in session (good!) but also refuse to just do stuff through discord during the rest of the week (bad!).
When I switched from Roll20 to Foundry I discovered my players hadn't been recording half the loot I gave them and barely had level 5 equipment at level 10. I had to replace the next pile of loot with 120,000gp worth of character specific magic items to get them appropriately equipped.
You should try the item piles module for foundry if you haven't checked it out yet, it shows you in the chat if they're taking items and gold and you don't have to finagle around with manually giving them items
That was back when I was on Pathfinder, I'm on PF2e now so merchants and chests are included in the system by default.
I have several shops designed and NPC staffed in the characters home town. They seem allergic to selling or buying though
Sounds like they're overdue for an encounter with a rust monster