I see it as the DM realising the items he gave the players are too OP and deciding to remove them.
A bit clunky, but reasonable depending on the item, imo.
I would've thought from your previous rant, that you'd be against players having too many OP items, as that can easily lead to the situation you described where everyone always succeeds and there's no "desperate struggle", as you put it.
I see it as the DM realising the items he gave the players are too OP and deciding to remove them. A bit clunky, but reasonable depending on the item, imo.
I would've thought from your previous rant, that you'd be against players having too many OP items, as that can easily lead to the situation you described where everyone always succeeds and there's no "desperate struggle", as you put it.