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this post was submitted on 07 Nov 2023
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I think Starcraft has enough story and character development by now that its identity is more than just the mechanics that it started with.
It would still be a Starcraft game. If we were to ignore the lore and only consider the RTS format, then even the first Starcraft was "just another game". Those mechanics weren't unique or new.
Similarly, World of Warcraft is still a Warcraft game, even though it's hung on a different framework from the original.
I can imagine that, but I don't think anyone but RTS fans know that.
I feel like, if they want to 'bring it back' as a brand, they would need to do an RTS game with all the marketing and such, to please the fans and bring it back into the public's memory, and then they could follow it up with a non-RTS spinoff.
If they don't do it like this, they'll likely have another debacle like with Diablo Immortals, where fans are waiting for a full-fledged title in that series and they're announcing something that's just not that.
I mean Warcraft was originally an RTS. No one thinks about that now.
A StarCraft game in the vein of Mass Effect would be dope.