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Solving Steam Deck Shader Storage with a 61.44TB SSD
(www.storagereview.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
Steam has an update schedule so only updates a couple games at a time unless you force the updates.
More frequently, I boot the Deck and immediately start a game so it has no time to download anything, and then put it to sleep when I'm done playing. So when using what I would expect to be the standard use case, the deck downloads nothing at all ever until I actually take the time to wake it up and then let it cook for an hour or two, or manually force an update on a game I want to play but can't because there's an update out.
I find it hard to believe that Valve expected people to just keep their Deck sitting around with the screen on for multiple hours doing nothing but updating. My Switch downloads updates on sleep mode when plugged into power. The PS5 and Xbox do it. The PS4 did it. Why can't the deck at least have a toggle option for it?
Doing it the PS3 way could be the least complex option: just auto turn on 30 seconds to check if there’s updates every day, download if needed. On the deck it would also require a power check (just don’t if it’s not plugged in) and a further check if it’s a connection marked as having limited data. Still a decent solution imo.