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Microsoft has control issues
(www.gamesindustry.biz)
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I despise this decision. I should be able to tailor my experience to my liking, especially since I don't play games online. What's the harm in letting me have a joypad with six buttons on the front? It's literally what Capcom fighting games are designed to use. Why can't I have a D-pad that works well with fighting games? The Xbox Series controller is better than last generation's joypad (and much better than the generation before that), but for some of us, it's still not good enough.
Also, it's unlikely that 8bitdo will buy a license to make controllers for the Xbox. It's the least popular console of this generation. You're charging for the right to make controllers for a game system that's well behind its competitors. Why do that when you can make controllers for the Switch or the PC, where you can sell more product at a lower cost? It's just... stupid.
8bitdo (and the other major 3rd party controller makers) have a license. Their controllers are even advertised on Microsoft’s site - e.g. https://www.xbox.com/en-US/accessories/mobile-gaming/sn30-pro
[Edit: @ArugulaZ@kbin.social points out correctly that this controller does not with with Xbox - it’s for mobile. Oops. There are some that do though - see later replies!]
That controller doesn't actually work with an Xbox Series though, right? It's for cloud gaming.
Ugh, you’re right, Way to undermine my own point! There are no official third party wireless controllers.
8BitDo do make licensed controllers that work with Xbox though - for example: https://www.8bitdo.com/pro2-wired-controller-for-xbox/ and https://www.xbox.com/en-US/accessories/controllers/ultimate-wired-controller-for-xbox
[Edit: and there are a bunch of wired third party controllers on Microsoft’s store from other manufacturers: https://www.xbox.com/en-US/accessories?xr=shellnav]