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Gaming hot takes?
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The problem your're describing is that the developers made uninteresting travel mechanics, and/or built their world in a way that requires the player to travel too much and too far.
Fast travel lets developers get away with bad design decisions, which they wouldn't make if they knew there wasn't going to be fast travel.
I wouldn't say it's bad. Like taking a big open world game like rdr2, you need fast travel one way or another. Either by train or horse fast travel I can pretty go around the whole map without too much hassle. I don't think that's breaking immersion and I would also sometime travel the entire distance by horse when I feel like it. You are absolutely free to say you don't like fast travel as optional mechanic but taking that away would genuinely make an open world game unplayable for me.