316
submitted 11 months ago by meiko60@lemmy.sdf.org to c/gaming@lemmy.ml
you are viewing a single comment's thread
view the rest of the comments
[-] sky@codesink.io 202 points 11 months ago

Apple: only implements a proprietary graphics API

Also Apple: Why does no one make games for my platform??

[-] mingistech@lemmy.world 44 points 11 months ago

Luckily it plays on Apple Silicon Macs beautifully through CrossOver. In the MacGaming sub users are getting 100+fps.

[-] red@sopuli.xyz 11 points 11 months ago

It does, but Valve doesn't spend money in taking any responsibility over it. Also I presume anticheat might not work properly.

In any scenario, the translation layer has a performance impact which for any competitive player is something that makes Apple a no-go.

[-] Aatube@kbin.social 3 points 11 months ago

Actually, they kinda do take responsibility for mac gaming. They helped develop https://github.com/KhronosGroup/MoltenVK which basically runs Vulkan on Metal. The Linux version uses Vulkan, so in theory it shouldn't be too hard to port, they just didn't.

[-] red@sopuli.xyz 2 points 11 months ago

Because, again, they don't want bad press when the translation layer doesn't play ball with anticheat, or some other tech.

[-] Aatube@kbin.social 0 points 11 months ago

it's literally just graphics, does nothing with anticheat, look at reshade, unless you use library-modifying addons it won't be picked up by anticheat

[-] red@sopuli.xyz 1 points 11 months ago

Lol. It most definitely is not.

[-] Aatube@kbin.social 1 points 11 months ago* (last edited 11 months ago)

Elaborate? Are you confusing MoltenVK with wine?

[-] mingistech@lemmy.world -3 points 11 months ago

That's funny because my son compared CS2 on my MacBook Pro vs his RTX 3060 PC build we put together last winter and he said how much more responsive the game felt on the Mac.

[-] red@sopuli.xyz 0 points 11 months ago* (last edited 11 months ago)

That it works is one thing. That it always works as expected is another. Apple doesn't want to take responsibility for that, and neither does Valve, when there's not enough paying customers on that platform. It is what it is. Now the Proton layer is one thing, because Valve is selling Steam Decks. They will want that to become a big thing. They'll go back to selling Steam Boxes (the living room console thing).

If Apple wants to ride that wave, they could.

[-] DefinitelyNotAPhone@hexbear.net 5 points 11 months ago

Steve Jobs quite openly hated the idea of anyone gaming on a Mac because he felt like it made their products seem more childish or something. It seems like either nobody at Apple has managed to dig that particular brainworm out yet or have just decided that printing iPhone money makes all other concerns irrelevant.

[-] ylai@lemmy.ml 1 points 11 months ago

This is absolutely not true, certainly not at the time of Bungie and how Microsoft made Halo Xbox-exclusive: https://arstechnica.com/gaming/2010/10/jobs-turned-down-bungie-at-first-how-microsoft-burned-apple/

[-] henfredemars@infosec.pub 5 points 11 months ago

Is this true? Could I not do OpenGL on a Mac?

[-] sky@codesink.io 22 points 11 months ago

They ship an outdated and unreliable implementation 😅 There are things that use it, but my understanding is you couldn't use it in the same way you can on other platforms.

[-] aluminium@lemmy.world 6 points 11 months ago

OpenGL is a fossil at this point.

[-] henfredemars@infosec.pub 5 points 11 months ago

Is it not still maintained and the simplest graphics API available of the big three?

I learned that OpenGL is no longer maintained on Mac. I understand it's on a might work but no guarantee status and no help if it breaks.

[-] SolOrion@sh.itjust.works -1 points 11 months ago

The game still needs to support it, and very few things support OpenGL afaik.

[-] TonyTonyChopper@mander.xyz 2 points 11 months ago

CS 2 isn't on open gl

this post was submitted on 10 Oct 2023
316 points (98.8% liked)

Gaming

19801 readers
214 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS