this post was submitted on 03 Oct 2026
475 points (99.0% liked)
memes
22902 readers
1017 users here now
Community rules
1. Be civil
No trolling, bigotry or other insulting / annoying behaviour
2. No politics
This is non-politics community. For political memes please go to !politicalmemes@lemmy.world
3. No recent reposts
Check for reposts when posting a meme, you can only repost after 1 month
4. No bots
No bots without the express approval of the mods or the admins
5. No Spam/Ads/AI Slop
No advertisements or spam. This is an instance rule and the only way to live. We also consider AI slop to be spam in this community and is subject to removal.
A collection of some classic Lemmy memes for your enjoyment
Sister communities
- !tenforward@lemmy.world : Star Trek memes, chat and shitposts
- !lemmyshitpost@lemmy.world : Lemmy Shitposts, anything and everything goes.
- !linuxmemes@lemmy.world : Linux themed memes
- !comicstrips@lemmy.world : for those who love comic stories.
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Brother you can't say jackals had a balancing issue and complain about them being able to snipe you from a mile away unless you're young enough that you didn't play halo 2 on console.
That's who they are. That's what they do!
Yes, but we all continually bitched about Jackal Alley in 2005 and I will continue to do so now
Walking around a corner and getting instantly domed the nanosecond the enemy has line of sight on you has never been fun. There is room for it to be bearable if the shot doesn't one-shot you but on the higher difficulties it was some bullshit back then and it remains so now.
Boo this man!
Halo 2s terribly hard difficulty was consistent. It did not relent to your failures.
Horrible difficulty is APPRECIATED. difficulty that relents to my failure IS NOT.
Here: (frogarchist)
I remember getting extremely mad at the jackals. We played in couch coop multiplayer but it actually made the game harder because now twice as many people could die randomly to bullshit.
Actually finishing the whole game on legendary though felt so good. It was an actual achievement that took months. I felt a sense of pride and accomplishment (lol).
Recently I played Doom Eternal, and I immediately noticed my health bar was lying to me. Low health was not actually low health, because it was doing some bullshit to create artificially tense moments. It kind of cheapened the experience, like winning had nothing to do with my skill, it was inevitable.