this post was submitted on 30 Sep 2026
116 points (95.3% liked)

Virtual Reality

2716 readers
10 users here now

Virtual Reality - Quest, PCVR, PSVR2, Pico, Mixed Reality, ect. Open discussion of all VR platforms, games, and apps.

founded 3 years ago
MODERATORS
 

Indeed, I am now that guy. More to follow, I'm sure.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] dual_sport_dork@lemmy.world 4 points 1 week ago (1 children)

Yes, a big-arsed power brick is probably on the agenda. My current big-arsed brick, home built, can charge it but apparently does not have sufficient oomph to do so while the headset is powered on and playing.

I may also obtain an unwisely long cable and dangle it from the ceiling for living room use. My previous headset is wired, so no great loss there. In fact and come to think of it, I already have a 10-ish meter USB-C extension which can power my Reverb G2; that'll probably work.

[โ€“] MentalEdge@sopuli.xyz 6 points 1 week ago* (last edited 1 week ago)

I used some USB cables with wattage indicators to measure what I'd need.

Idle with display on, it pulls about 10-14W. (Still more than what a basic phone charger will provide) Running a game it goes up to 20-22W.

But even with a 65W PD power adaptor, while gaming+charging, it never pulled more than 30W.

What the actual PD power modes it used were, I can't say, but I went with a 20000mAh 65W bank. And it does charge the Frame while it's being used, meaning I can use the bank to top up, then plug the bank in to charge while I keep playing using the internal battery.

I may end up using a cable at home, too, since I can't seem to get the wifi streaming working reliably in my apartment building, but the battery bank solution nicely extends runtimes when travelling with the Frame. I will absolutely be using it for big screen movies and stuff on the go.

In terms of comfort though, playing untethered is just bliss. Even with the battery bank in a pocket.