Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Controller] - Steam Controller related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
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Beatsaber should be fine because the hands should always be in sight of the head unit. My understanding is that moving them behind your back would be when issues occur, which wouldn't happen with a beacon based tracking solution.
I'm not referring to occlusion (like when the controllers teleport away, or freeze), but performance and accuracy. How quickly they follow your hands, the samplerate at which they do so, and how closely they match what you are physically doing. This becomes EXTREMELY important at high level play in Beat Saber, as you can need to hit blocks every few frames.
Quest controller tracking is too sluggish and inaccurate for high level beat saber.
Lighthouse is better, but I find it's still not as accurate as the constellation tracking on the CV1.
This is the first time I've felt a set of controllers match what I was able to do with my CV1. (Like terms of precision. Beat Saber scores you by how close to the middle you cut blocks, and the arcs of your slices.)