this post was submitted on 16 Sep 2026
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You already mentioned passwords and warps stood in for saves most of the time (also cheat codes I guess).
Beyond that, I think most games were not as long as they seemed? Feels like a lot because they're hard, but most of them, if you're good and well-practiced, could be beaten in a sitting (a couple hours on the high end).
Did you have some games in mind that don't fall under any of those patterns?
I'm currently playing Quackshot on the Mega Drive, there's no way of resuming that I can see. I managed to complete the first half in a few hours but the difficulty is really ramping up!
Longplays of that game on YouTube are about 1 hour long. You aren't really expected to complete it on the first time through, and by the time you get good at it, you should basically know how to get through it quickly.
It is my first time playing it, but I'm definitely nowhere near completing it in an hour! I guess it's just how games were made longer back in the day, I imagine if I played it repeatedly I'd eventually get quite quick at the bits I knew.