this post was submitted on 29 Aug 2026
66 points (100.0% liked)
Games
21381 readers
335 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here

- No gamers allowed

- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review.

- Can't read Colon Syntax Emoji? :skill-issue:
founded 6 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Intentionally hard games. I get that people like a challenge, but play games to relax.
I play a lot of games with permadeath or would be called "grindy" which are seen as more difficult/obtuse, I find them relaxing. I think it's differing mindsets.
I tend to find games too easy at times so I increase the difficulty. I wish more games had various options to tweak games going both ways so that people can tailor their experience because while I like being challenged I know not everyone does.
I think it's similar to people who like horror, it's a way to experience stress or challenge while being perfectly safe and in control.
I absolutely love the souls games and the appeal for me isn't so much the challenge as it is overcoming the challenge. Beating the Nameless King made me feel good (Malenia less so because I cheesed the shit out of that fight:p)