this post was submitted on 07 Aug 2026
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Helldivers 2

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Ever since 6.3.0, Vox Engines don't strike fear like they used too. The limit cap and reduction in HP make it feel like a really huge nerf. But what do I know? I play on Level 7 in a two helldiver squad.

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[–] tiberius@lemmy.ca 2 points 18 hours ago (1 children)

3 active Vox Engines at anytime.

Amount of vox engines allowed to be active at the same time limited to 3

Maybe spawn cap is a better term.

[–] joelfromaus@aussie.zone 1 points 12 hours ago

That makes sense. I was thinking of how many I see over an entire match!

I’ll admit, I’ve only just found a good dive mate to play with and start seeing enemies like the Vox Engine again (seen them when they were first introduced). I don’t mind the limit, on lower difficulties like 7, but I think Arrowhead should have left them with higher health.