this post was submitted on 10 Jul 2026
337 points (99.1% liked)
PC Gaming
14992 readers
825 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Honestly the "laying people off after launch" speaks volumes of the teams that do the same; can you not work multiple projects and shift people to the other one until it's complete?
The layoffs seem more like "line must go up'" than any kind of "we can no longer afford you now the job is done".
I'm probably preaching to the choir.
This is literally always the case
Yeah, totally.
I really dislike the dishonesty. If you're always going to lay-off/downsize/insert-capitalist-euphemism-here after each project is done then stop hiring people as staff and hire them as contractors instead. Make it clear from the start it's not a permanent position.
But that's more expensive, as people demand 50-100% more salary as a contractor; Line must go up faster
Yup, exactly 👍