this post was submitted on 05 Jul 2026
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I made a new blog post giving my thoughts on PlayStation not making disks anymore, and the arguments around it.

I personally don't think most people care about physically owning media (and some people even suggested PC should start going back to physical). It's more about digitally owning your games.

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[–] radix@lemmy.world 7 points 3 days ago (1 children)

It really is all about trust. Of all the digital storefronts, Sony is the only major one I can think of that has actually reached into people's libraries and pulled things out[1]. So far it seems to be limited to movies and TV shows, so it's not a perfect 1:1, but they are the worst company to trust on this.

Buying from any digital store with DRM is a risk. Some have failed completely, but the big three of Sony, Valve, and MS are unlikely to go under any time soon. By establishing a precedent of tying your access to their behind-the-scenes licensing agreements, Sony's model is more risky for consumers than the others.

  1. Ok, Amazon/Kindle was actually maybe the first. I haven't heard of that happening for a long time, and obtaining another copy of a book is trivially easy, but they get a dishonorable mention.

Other examples are welcome, I'm always willing to put another company on the naughty list.

[–] MolochHorridus@piefed.social 3 points 2 days ago (1 children)

Steam pulled out content (music) from GTA San Andreas install with an “update.”

[–] definitemaybe@lemmy.ca 1 points 1 day ago

Can't you download the old update, though? I think that's a thing, anyway. But maybe not in this case because...

Music licensing is its own insanity, and game publishers are kinda screwed on those rules. Licenses in music only permit distribution for a certain timeframe, and digital downloads are considered distribution, so when their licenses expire, they can't legally distribute anymore.

And the RIAA are litigious assholes, so you're gonna get sued if you don't comply.