this post was submitted on 16 Jun 2026
99 points (92.3% liked)

Games

48956 readers
1608 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 3 years ago
MODERATORS
 

I have been working for over 2 years on my game and 4 months ago I finally released my demo. Yesterday, while searching on Steam I found a game with EXACTLY the same title and very similar premise. The page was created in May or June 2026 and they aim to release in August 2026. Here are some of descriptions I use on my Steam page:

  • A first-person psychological thriller with a heavy atmosphere and elements of liminal horror.

  • Uncover the stories of your subjects by studying their personal items and darkest secrets before making life-or-death choices.

  • Will you sacrifice your own beliefs to obey HIS authority?

For comparison here is how they describe their game:

"Will you obey orders, or resist? In this first-person psychological horror game, you sit across from subjects and must investigate evidence to determine who is telling the truth, and decide their fate."

My game is planned to release in October or whenever it's completely playtested and polished. I'm not sure what I can do as this has never happened before, what do you think is my best course of action here?

For reference my game: https://store.steampowered.com/app/2719670/The_Milgram_Experiment

And the copy: https://store.steampowered.com/app/4777470/The_Milgram_Experiment/

you are viewing a single comment's thread
view the rest of the comments
[–] rtxn@lemmy.world 38 points 19 hours ago* (last edited 19 hours ago) (3 children)

During development, PUBG's developers worked closely with Epic for technical support of the Unreal Engine. At the time, Epic was developing a multiplayer sandbox game that focused on building fortifications and area defense. It was a little-known title called Fortnite.

PUBG launched into early access in March of 2017 and was an immediate massive success. Only half a year later, Epic launched Fortnite Battle Royale, which was a massive departure from the original Fortnite concept. It had the same genre as PUBG, it had the same game rules, the gameplay was nearly identical; and it retained barely anything from the original core gameplay loop of fortification-building. You'd have to be willfully ignorant on the level of flat earthers to think it's all just an innocent coincidence.

I don't think Epic directly stole any of PUBG's works, but I am absolutely certain beyond doubt that they took "inspiration" from PUBG the same way Richard Wagner took inspiration from Germanic mythology when writing his opera.

[–] RabbitBBQ@lemmy.world 3 points 5 hours ago* (last edited 5 hours ago)

What was unique about the PUBG / Unreal Engine situation is that Epic had only used the Unreal Engine for things like Unreal Tournament. They have a large set of customers who license their engine. When PUBG, which was originally created as an Arma mod (like DayZ), was moved to a standalone company by PlayerUnknown, they began looking for engines to rapidly rebuild what made Arma special. The bullet physics, look of the engine, environment and so on. They chose the Unreal engine.

PUBG took off as soon as the demo was released. There was an ongoing business relationship where PUBG developers worked with the Unreal engine developers to add features to the developer tools, and changes to the engine, to support features that PUBG needed. These changes of course were merged back into the main Unreal engine branch, and this allowed Epic to take the work for a battle royale game from the business association with PUBG, and rapidly cash in on the battle royale craze with Fortnite. It probably only took them 14 days to create it with all the work that PUBG had funded with modfying the engine too.

That's what is different about this, versus just a company creating a clone. It was a dangerous thing to do from Epic's point of view too because I'm sure there could be cases where other customers could see the engine company help them create an initial product, and then use that work to rip them off with a clone.

From a business practice standpoint, this is similar to what Amazon did with Amazon Basics. Where Amazon became the main, or only, online marketplace for many products. They ran reports and data to find which third party products were selling well on their site... And then they set up stuff like Amazon Basics to essentially copy them. Eventually due to the price and shipping advantage, and the Amazon name, the original products get replaced. And it feeds into Amazons profits.

Now with AI, all someone has to do is find out which games are popular and then drop some money on tokens to try to vibe code a competing game.

[–] variouslegumes@reddthat.com 2 points 15 hours ago (1 children)

PUBG wasn't the first battle royale. There were a few before it. In that era every studio was making one.

[–] rtxn@lemmy.world 7 points 14 hours ago

It was the first battle royale that anyone actually gave a shit about.