this post was submitted on 10 Jun 2026
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I've been playing TTRPGs online with a group of friends for close to a decade and later this year we are planning an in-person meet up. I'd like to find some options for rule-light games that can be learnt quickly, and would play at least mildly well with upwards of 12 players for a mega-session, for 6+ hours of game.

Open to any suggestions to get the ball rolling. Rules-light, big group, go!

Edited to add:

Some suggestions I have received from other places. I haven't looked into any of these but wanted to add for discussion's sake:

  • Everyone Is John
  • the Borg games (Mork Borg, etc)
  • Fate
  • Tiny D6
  • Kobolds Ate My Baby
  • Daethmatch Island
  • Dream Askew
  • Shadowdark
  • Perils and Processes

If you have any experience with these, your input is appreciated!

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[โ€“] MouseKeyboard@ttrpg.network 0 points 1 day ago (1 children)

With that many players, you'll run into the issue that most of them aren't really doing anything most of the time. I'm not sure if there's a system that manages to resolve this issue, or how you would even go about doing that.

[โ€“] iamthetot@piefed.ca 1 points 1 day ago

We understand the pitfalls and risks. We have several years of ttrpg experience each. We're all ready to be engrossed in each other's storytelling when the spotlight isn't on us, and enjoy each other's company. This is for a one time thing, not an ongoing campaign.