this post was submitted on 22 May 2026
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[–] Kinokoloko@lemmy.dbzer0.com 15 points 2 weeks ago (8 children)

Automation games like Factorio, Satisfactory, etc. I have tried. Everyone makes them seem like the most addictive form of digital crack there is. I just can't get into them. They feel too much like work to me. Please tell me where the fun is that I am clearly missing

[–] stephan262@lemmy.world 15 points 2 weeks ago

Seems to me that you're not missing any fun. It's just that the gameplay that fans of the factory building genre find entertaining, you don't. For me it's the fun of an ever growing interconnected mesh of production lines. It's like a series of complex puzzles that are based on how I solved the ones before. And trains... I love trains.

Personally I just can't get into Souls-likes. I've tried several times and none of them have ever clicked for me.

[–] Modern_medicine_isnt@lemmy.world 11 points 2 weeks ago (1 children)

I like to say that some of us enjoy it because it generates that pride in your work feeling that our actual jobs don't give us.

[–] aes@programming.dev 7 points 2 weeks ago

I'm in this picture and I don't like it

[–] agent_nycto@lemmy.world 4 points 2 weeks ago (1 children)

It scratches an itch to find a really efficient way of doing a thing

[–] FinalRemix@lemmy.world 2 points 2 weeks ago

I had trouble with Satisfactory at first... then I unlocked blueprints, and my whole ethos became "how can I cram 12 assemblers in this box so i can slap down half an entire factory at once?"

Meanwhile, ny brothers have these sprawling, gorgeous factories with floor markings, radiation warnings, etc.

Meanwhile I can't understand Factorip and the one with the giant mecha. "2d" factories and buses make no sense to my brain meats.

[–] rumba@lemmy.zip 3 points 2 weeks ago

Where we get it, they're probably not getting it, is microsteps of gratification for creating a thing, getting it to work, then slowly using a series of things to create a bigger machine that also works. As it gets harder, the accomplishment stacks, you feel good knowing wher every line went and being able to figure out a subtle failure half a level away.

It's not for everyone.

[–] forestbeasts@pawb.social 1 points 2 weeks ago

They're digital crack to a very specific subset of people, haha!

They're definitely not digital crack for everyone. :3

(Personally I bounced off Satisfactory mostly because of the specifics of early game power generation; I really wanted to like it, and might have gotten really into it if it weren't for that.)

-- Frost

[–] Tollana1234567@lemmy.today 1 points 2 weeks ago

real-time gated games are probably just as grindy. before all these games came out there was a real-time space based game site, now that was a horrid game due to the wait time of building anything.

[–] brucethemoose@lemmy.world 1 points 2 weeks ago

They're all lonely and, yes, a little grindy to me without multiplayer to "show it to someone."

That being said, I may have been burnt out by modded Minecraft when I was younger.

[–] neidu3@sh.itjust.works 1 points 2 weeks ago

If I had some pearls I'd be clutching them right now. The biters made you write this, didn't they?