this post was submitted on 03 May 2026
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Some interesting phrasing that I noticed in the new Chinese game Neverness to Everness.

This is how you casually introduce people to the difference between personal property and private property. By simply normalising the language surrounding it through the soft power you create selling highly oversexualised content to the west.

An american studio would simply have said "if you own a home" here and any attempt by workers to inject that language into the game would be spotted and removed by management.

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[โ€“] doomsdayrs@lemmy.ml 7 points 6 hours ago (1 children)

Just tried the game out because of this post.

It is crazy seeing the web post to novels to webtoons to games transition of the SCP-like "annamolies".

[โ€“] Awoo@hexbear.net 4 points 4 hours ago

I think the premise is really easy for videogames. You're basically a paranormal investigations agency, that's good for quest writing because you can make whatever one-shot quests you want to make in whatever format at all and it can all be put down to "the paranormal anomaly stuff did it".

Also I just like being an investigator. It's a fun loop.

The game is ridiculously oversexualised though but it's obvious they visioned this as a direct market competitor to ZZZ.