Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Druid
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Does absolum count? I'm sure not, but the dodge mechanics give me soulslike vibes, so I'll say that. I'm addicted to it. The music. The characters. The amazing builds. Too much fun.
We've had this discussion some month back on what exactly defines a Soulslike, and what makes something more of a "Souls-lite" and so on. For me I would say the bare minimum is that you have checkpoints (ie bonfires) and resting at a bonfire respawns the enemies in the world. I am pretty sure some game could get away with calling itself a Souls-lite with only that. More properly, there should also be some sort of upgrade currency or resource that you lose when dying and can recover by successfully retrieving your corpse. I think those design principles are at the heart of the genre, then beyond that there are some other more vague design philosophy stuff.
Absolum looks great though, like a very solid beat 'em up. Someone recommended it to me because of its great animation and it's been on my wishlist for a bit.