this post was submitted on 15 Apr 2026
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Yes, it does. Sure it works, but at what cost to security and actual human understanding?? RollerCoaster Tycoon works and I'm not saying its insecure or vibe coded, but it's written in friggen assembly!
The problem isn't the vibecoding inherently, it's the people that are doing it. Vibecoding just enables them to exist.
They have no concept of what it means to produce general software for actual users using different setups. They generally have little patience and will abandon their projects very quickly. They are completely reliant on the models to fix any problems (or add features), so anything that, for whatever reason, a model can't fix will remain broken.
Look at this vibe coded app and thread on reddit for just one example https://old.reddit.com/r/selfhosted/comments/1rckopd/huntarr_your_passwords_and_your_entire_arr_stacks/
Was that vibe coded tool used correctly? Done, does not mean good, or safe, or even usable.
Your Rollercoaster Tycoon example is a bit odd, since coding a whole game in assembly indicates deep understanding of what you're doing, whereas the problem with vibe coding is that it requires only the shallowest understanding. Unless I'm misunderstanding and that was your point.
There may be a maintainability issue with both, but for a different reason in each case.
Sure, but I'm going to guess KDE devs didn't blindly accept the merge request.
No, it does not. You can write good code with LLM. The tool is not the problem here, the user is. Inexperienced people think they can just develop something in a weekend and indeed, it looks good on the surface. But this leads then to the thing you describe. But if you carefully implement features including all tests, nothing is wrong with vibe coding. And people should start accepting this fact instead of fighting it based on bad examples.