this post was submitted on 11 Apr 2026
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[–] yesman@lemmy.world 45 points 1 day ago (4 children)

Pirated games have almost always been a superior experience. Games companies hate their customers almost as much as they hate their employees.

[–] NotMyOldRedditName@lemmy.world 16 points 1 day ago* (last edited 1 day ago) (1 children)

hate their customers almost as much as they hate their employees.

Such a sad state of affairs that this is so spot on.

Edit: for these big AAA studios anyway. Im sure indies are better.

[–] Wildmimic@anarchist.nexus 4 points 1 day ago

Many are better, but there are even worse outliers in the indie scene, for example Chucklefish, who fucked over everyone during development of Starbound.

[–] ieGod@lemmy.zip 6 points 1 day ago

Same goes for physical media movies/shows. Forced warnings, trailers, pre-rolls, shitty menus.... Just play the main content! Ripped content just wins every time.

[–] Screen_Shatter@lemmy.world 7 points 1 day ago* (last edited 1 day ago)

I typically wait for a solid sale to get these games, but if the denuvo is still on I might as well sail the high seas just so it runs well. Its kind of fucked up, their anti piracy measure is whats encouraging me to pirate it. Otherwise it would be simpler to just hit the buy button and have steam handle it.

[–] baines@piefed.social 5 points 1 day ago

stop buying AAA games

not even hard to do