Fallout
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Todd Howard saw a scathing critique of the United States' red scare era and thought to himself "this game loves United States ultra-patriotism and the 50's aesthetics".
Yes-men are the least of his problems.
... you do realize the patriotism etc in Fallout is meant to be tongue in cheek, right?
I'll give you that every new game loses more of that edge and trends closer to venerating it, but we're still well within the satire range.
Everything went to hell because of it. The vaults are almost all horrifying experiments instead of actual shelters... etc.
It sure as hell isn't lionizing patriotism and the attitudes of that era, unless you're only reading surface level deep.
Paladin Danse goes out of character in order to admire the U.S.S. Constitution (a robot-owned ship no less) even though the BoS hates the U.S. for nuking half the world. He then goes on to view Chinese ghouls as evil for being Chinese.
Hancock is not really a charicature or satire of American patriotism. The devs clearly want him to just be a patriot.
The minute men have blatantly nationalistic aesthetics (including their general dressing himself like George Washington). They camp out in the so very subtle "Museum of Freedom".
None of these things are done ironically. These people who live in a world destroyed in equal parts by the U.S. and China should logically hate everything the U.S. was and claimed to stand for. Instead, they constantly brown-nose a country that no longer exists.
Nobody in Fallout 1, 2 and NV (except for the Enclave) would ever consider pre-war U.S. as a force for good or something to look back to with pride. The Enclave are the bad guys for good reasons.
The only actual joke patriotism in Fallout 4 is Moe and his Swatters.
Your two examples of unironically pro-American character consist of a programed synthetic robot and a rotting zombie.
The subtext isn't exactly subtle.
surface level critique