It's a 2016 dialog choice and QTE driven game along the same gameplay lines as Telltale games like The Walking Dead. Of the writer-director, wikipedia describes him:
Khonsari was raised in his homeland Iran until 10. He fled Iran as a political refugee to Canada after the 1979 Revolution with his family.
My assumption is that there are two possibilities for this game. It's either just another run-of-the-mill both-sides-bad centrist-brained libfest that paints the revolutionaries as being "well intentioned" but all revolutions (except for bourgeois ones of course) inevitably lead to "authoritarian" dictatorships that are even worse than what existed before and any good-guy revolutionaries presented at the start of the game either turn out bad or are shown to have been naive fools for ever hoping things could be better. That's what the game is painting itself to be, regardless of whatever it is. The other possibility, made more likely given the writer-director's background, is that it's flat out unabashedly pro-imperialist, anti-Iranian unmitigated western propaganda.
I guess those two aren't mutually exclusive, but I think you know what I mean, where they kind of represent two ends of a shitty spectrum. (There's also the exceedingly slim possibility its politics are halfway decent, but I'm not really entertaining that thought because the chances are too close to null.) I'm curious enough about where this game lands on that spectrum that I think I'll go ahead and play it. I'm not one to rage quit in the traditional sense, but if it gets bad enough, I probably won't subject myself to it any further. So before going in, has anybody here already experienced whatever this game is pushing? Any thoughts about it one way or another?
Some quotes from the "Political and institutional responses" section of the Natopedia article on it:
When the game started gaining popularity in June 2012, Iranian conservative newspaper Kayhan published pieces naming it "pro-Western propaganda" and accusing Khonsari of espionage; he subsequently felt afraid to reenter the country. Some developers used aliases to protect themselves, and the concept artist fled Iran due to his involvement. Khonsari said that "anytime Iran has something written about them in the west, they feel as if it is propaganda against them." Following the game's release in 2016, the National Foundation for Computer Games (NFCG) blocked all websites distributing it in Iran and began gathering all illegally distributed copies in the country.
featured in a November 2016 UNESCO report by Paul Darvasi about the impact of games on learning about conflict resolution; Darvasi noted the game "might be studied to determine if [it] can be used to support the production of historical empathy, global empathy, and ethnocultural empathy, all which contribute to the acquisition and development of intercultural understanding". In 2022, a branch of Germany's Federal Agency for Civic Education critiqued the game; teacher Alexander Zart found it affected by subjective depictions due to Khonsari's significant personal background, despite its framing as an "interactive documentary".
It’s been in my steam library for almost a decade. Maybe I’ll try it sometime. Finally. Perhaps.
I spotted it a couple years ago and made a note to look into it but never really did. Came across it again on sale for like three dollars so I bought it on a whim, maybe 7 or 8 months back. Been a lot more curious about it given recent events though.