this post was submitted on 27 Mar 2026
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[–] Ziggurat@jlai.lu 37 points 3 days ago (1 children)

In blade in the dark, you declare how much gear you plan to bring, so the GM knows whether it's normal guys with a backpack , or guys in tactical suit with bullet proof jacket and a rifle.

But in general, yes, the setting need to react to adventurer party. It's not ordinary

[–] Dadifer@lemmy.world 28 points 3 days ago (3 children)

I think open carry of weapons is common in most D&D settings.

[–] explodicle@sh.itjust.works 8 points 3 days ago (1 children)

I had the players go into one area where the bad guys had a magic mouth checking for weapons and foci. One clever bastard actually found all the material components inside that he needed to fuck everyone's shit up.

[–] Dadifer@lemmy.world 2 points 3 days ago

I love that creative shit

[–] otter@lemmy.dbzer0.com 9 points 3 days ago

It's the unfettered, solipsistic violence that's the issue, not as much which instruments the used for such. 😅🤓

[–] MajorMajormajormajor@lemmy.ca 7 points 3 days ago

You got a permit for that crossbow?