this post was submitted on 27 Mar 2026
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Skyrim. It's a broken mess of a game that's barely held together by duct tape and hope, and it would be treated as such if it wasn't for the modding community. Most of the game is fetch quests, and the magic system is just bad. Melee combat sucks, too. All one handed weapons feel the same, all the two handed weapons feel the same. The only actually interesting path of progression is the stealth archer, and I'm pretty sure that's an accident.
Probably the best sandbox ever made though, just a shit game.
I think Skyrim is the perfect answer to this question. It’s a good game. Everyone has played a billion files because while it’s good it’s entirely unfocused and mediocre so people don’t feel motivated to take their character to the end of the game
You could say that almost for the entirety of Elder Scrolls series as a whole.
Daggerfall was more of their ambitious projects though. I think the entire premise is "make a character, run with character until you're bored and only engage in some of the story". I mean, in Daggerfall, all you have to do is just get a letter to start the main quest, but you can ignore the main quest after that entirely.
checks I have more than 500 hours in the game and the furthest I ever got in the main quest is the Thalmor embassy mission.
The one time I tried I got a progression blocker bug
I don't know which bug I ran into, but every friendly NPC in every town turned hostile and I could not fix it
The fetch quests were particularly disappointing for me, given the history of Elder Scrolls games (cough cough Morrowind cough). I didn't mind the combat system (being able to equip anything in either hand was an improvement over previous games), but much of it did feel the same.