this post was submitted on 24 Mar 2026
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Linux Gaming

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[–] CeeBee_Eh@lemmy.world 6 points 2 days ago (1 children)

I think you still need to worry about multilib configs if the game you're trying to play is Linux native. But I guess those games usually have a Windows version anyways and you could just use Wine/Proton for that.

[–] brucethemoose@lemmy.world 4 points 1 day ago* (last edited 1 day ago) (1 children)

It may be heresy, but at that point, just run the Windows version over the linux one, yes.

The amount of games that:

  • Have linux builds,

  • that run noticably better than the Windows executable through Wine/Proton

  • yet require 32-bit linux libs,

  • in 2026?

Must be zero, or close to it.

Besides, I love the meme that "Wine is a better gaming platform than native linux, or native Windows." There's something so satsifying about robbing Microsoft's own API.

[–] CeeBee_Eh@lemmy.world 1 points 1 day ago (1 children)

I don't think it's heresy, but I do think there's value in devs shipping native Linux builds. It's a Mindshare thing. If devs never target Linux they won't build with Linux in mind.

But as a user, it's fine to use whichever version gives the best performance.

[–] brucethemoose@lemmy.world 2 points 1 day ago* (last edited 1 day ago) (1 children)

If devs never target Linux they won’t build with Linux in mind.

Won't they?

I posit this:

  • Windows gaming will die. Slowly.

  • Devs will target Proton more and more explicitly.

  • ...Until development is basically exclusively targing Wine/Proton, on Linux.

It's easy to laugh at that as a meme, but does Windows seem sustainable now? Is there any sane "single target" for game devs other than Proton? Hence I think that's legitimately what will happen.

[–] CeeBee_Eh@lemmy.world 1 points 1 day ago

It's easy to laugh at that as a meme

No, you definitely have a point. An increasingly valid one, I might add.

And I do wonder what the "point" of Wine will be overall if we ever get to the point where the majority of users are on Linux.