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Godot Engine hits over 50K euros per month in funding
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Playing devil's advocate, I'd argue the in the wild community testing is more likely to uncover an edge case that the formal testing didn't envisage..? 🤷🏻♂️
I think we need both. You can never have too much test coverage.
I'm with you on that. I feel like open source is the best possible way to security audit and test issues. As any issue will be out there to see, most proprietary code ends ups being years of duct tape which wouldn't fly if a large community of different backgrounds took a look at the code