this post was submitted on 14 Mar 2026
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[–] Redjard@reddthat.com 7 points 1 day ago* (last edited 1 day ago)

If you measure response curves of individual cones and rods you won't see any of the parameters go below the ms range, probably not even below 10ms. However the retina does receive bright short pulses as longer averaged signals. All the very high Hz vision cases see information of the same "object" spread over many cells in the retina. A trail showing up as many distinct images vs a long smear.

If you couldn't move your eyes the limit would be lower, but because you can't the rendering cannot anticipate those effects and emulate them. Motion blur is what happens when you always "anticipate" the eye to remain static. If you could measure eye movement extremely well and react within well under a ms, you might be able to match motion blur to eye movement of a single person. Add a second observer and it already breaks down. Not that our sensors are anywhere remotely near making this possible.

Edit: I suppose this would mean if you integrated a display into contact lenses and got the latency right you would max out at lower Hz.