this post was submitted on 12 Mar 2026
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ITT: people surprised one of the most recognizable and prolific games in the history of video games has a CEO.
She sounds like a savvy business person:
“We're half the population, and we bring in a lot of money into the industry, and so I always question when our licensing partners are developing a new Tetris game: how many women do you have on the team? Because our demographic is close to 50[%].”
Yeah that checks out. It’s pretty wild that “developing games for our demographic / population” is so hard for gaming companies to grasp as a winning concept.
I mean... I was half surprised, but mostly because Tetris is so ubiquitous that there are >2500 projects on itch.io alone that have Tetris as a tag. It's like being the CEO of 'Rolling Dice.' So many other creators have taken the idea and run with it into spaces the original creator(s) probably never envisioned. At this point, is there anything but a ship-of-Theseus style construct of red tape holding up a name on something that barely bares any resemblance to what it was 30 years ago?