this post was submitted on 08 Mar 2026
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No, let them figure it out. Let's encourage them to hand over the console win to steam deck.
Honestly this is so bad it's just funny to me. "Let's use AI to do all the things humans don't wanna waste their time on. Like playing video games."
At first I thought "well, an AI to help you get through hard parts sounds like a selling point for some people. Then I realised that Xbox is gonna be branded as the n00b console and people will tease owners for choosing the system that does it for you.
Games that are grindy for no reason could use it though, now that I think about it. Although it could result in a spiral where the devs make it even harder to farm resources or make like ai honeypots or traps they can't solve. You could be out there mining ores and now you gotta solve a captcha lmao
Yeah.
It is a REALLY dangerous tightrope to walk. But this makes me think of Arkham Knight. I LOVED Asylum and City. Even Origins was pretty good. But that fucking Batmobile.
So I beat the game, enter postgame, and take a look at my menu to see what I need for the secret ending. And I IMMEDIATELY shut the game down and go watch it on Youtube.
I would have loved to be able to skip past most of the random trophies hidden everywhere and instead do the fun puzzles and the Deathstroke fight and so forth.
The "correct" answer is that hiding the "real" ending and having so much bloat is the real problem. But different games have different ideologies.
I LOVE Souls games and had a blast with Elden Ring's DLC. I ALSO remember the hilarity of watching all the chuds get angry and mock games media for saying it was hard... and then getting their proverbial shit pushed in by like 90% of the Shadow Land and wet themselves at the mere sight of the Messmer, let alone the harder bosses. And I could see a world where, rather than grabbing Let Me Solo Her/Him, someone toggles on the ai assist to get past the part they don't want to play so they can get back to the parts they do.
Which gets back to the ongoing discussion of creator intent versus accessibility.
My expectation is that, should this take off, it would mostly just lead to even more padding similar to what we see with open world bloat. But... yeah.
Oh yeah, I had the same experience with Arkham Knight (i think). Control on the other hand doesn't have a secret ending and I wanted to get every collectible there is, because it's more lore that I love. I think if it had a secret ending I'd get it by accident lol
edit: when I said grindy I meant more like warframe grindy, it's not that the gameplay is bad, but it just feels timegated even when there is no timer attached (resources hidden on specific planets, bosses, etc)