this post was submitted on 06 Mar 2026
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I've just uninstalled and removed Balatro after yet a near, very close 8/8 ante finish. I have been failing and failing, I've only ever seen and gotten to 8/8 ante twice, this being the second time. Every other run has been just insulting me to where no strategy has ever worked, I feel like a lot of it is RNG and pre-determined outcomes based on seeded runs.

And I hate that way of playing. It always feels like I'm getting smacked down by a troll bully who I can never overcome. They'd kick me down every failed run I'd have, then they give me a false sense of security the further I get. "Awwww, getting tired of being owned? Here, let me help you by giving you a few seemingly lucky breaks. SMACK Oh! OWNED YOU AGAIN! FUCK YOU! LOLLOLOL! I BANGED YOUR MOTHER, GIT GUD, NOOB!1"

I just don't understand why these kinds of games are around, even when I have a good idea who it is for.

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[–] Peffse@lemmy.world 29 points 17 hours ago (2 children)

The Legend of Zelda: Breath of the Wild

I don't find my weapon breaking every 10 minutes fun, nor do I find the endless wandering with no context clues very engaging. I swear 90% of the stuff you have to stumble onto by dumb luck. It took me months to accidentally bump into that stupid maraca tree thing and expand my inventory. That's just dumb design.

[–] Uranhjort@lemmy.world 2 points 4 hours ago (1 children)

Having tried and failed to get into it some 8 or 9 times, I have to agree. Maybe it's different if you grew up playing The Legend of Zelda, but I just found the visuals drab, the combat overly simple and yet slow, and above all like it was trying to be deliberately aggravating to play.

Not at all what one expects from one of the most acclaimed video games of all time, I do wonder how it would have performed had an unknown studio released it as their first game.

[–] caseofthematts@lemmy.world 1 points 1 hour ago

BotW and its sequel are so unlike any other Zelda game, I doubt having played or grown up with other Zelda games would be helpful.

[–] captain_aggravated@sh.itjust.works 12 points 14 hours ago (1 children)

In a mandatory cut scene, a character tells you "Head toward the dueling peaks, then, follow the road to Kakariko village." Hestu, the inventory expanding broccoli homonculus, is standing on the side of that road in a conspicuous location.

[–] De_Narm@lemmy.world 2 points 5 hours ago* (last edited 17 minutes ago) (1 children)

It's a game about free exploration, it's silly to expect the player to directly follow these instructions. Just make him part of the mandatory tutorial area or have him come to you after collecting your first 10 seeds or something.

I only found out about the guy after finishing the game.

[–] Cocodapuf@lemmy.world 1 points 1 hour ago

I love these games, but I totally agree with you. I missed hestu and didn't find him for probably the first 15 hours of the game. Basically it took someone having pity on me and saying "just go here", Very frustrating.