this post was submitted on 04 Mar 2026
35 points (100.0% liked)
PC Gaming
14117 readers
381 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I guess they don't want the additional income from the PC gaming market.
If it was less than they hoped for during their brief experiment, I would be curious how much of that had to do with the excessively high system requirements of PC ports like The Last of Us. Expensive games probably don't reach nearly as much of their potential market when they struggle on midrange hardware.
Maybe they're betting that PC gamers will start buying Playstations now that Sony is leaving the PC market and RAM prices are going the way of GPU prices?
I think it's more likely they're hoping to avoid existing console players leaving for PC. And the incentive to port to PC might also not be there to begin with, if poor sales of recent PC ports are anything to go by.
I think it's a shame, but imo the writing was on the wall.