this post was submitted on 03 Mar 2026
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It really does flip the script on the standard RTS formula and allows for a completely different play-style than most RTS games.
But to be fair, many of the mid to late game campaign maps do require extensive micromanagement.
Yeah, "micromanagement" wasn't really the right choice of word, and I never beat a lot of the more difficult SP scenarios anyway, so I can't really say that I'm GOOD good at it. I just appreciate that it doesn't make you deal with managing the positioning of individual units, which is something that usually overwhelms me pretty quickly in traditional RTSes when things start to scale up.