this post was submitted on 15 Feb 2026
30 points (100.0% liked)
Games
21230 readers
193 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review. :silly-liberator:
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Finally sat my ass down and finished my Mass Effect 1 game. Ran (mostly) Paragon, so I'm thinking I'll do a renegade run when I eventually replay ME2. Playing also made me want to reinstall KOTOR.
On another front, I'm getting into the various N64 recompilation projects. The Harbor Masters project has up and running builds for Ocarina of Time and Majora's Mask, Super Mario 64, Mario Kart 64, and Star Fox 64. I'm particularly interested in the latter two because of multiplayer. Why hasn't there been a StarFox rail shooter since the 64?? Then there was the recent Banjo-Kazooie release and it runs beautifully. I'm used to the N64 emulators to be glitched in some way, especially Mario Kart and Banjo. I'm blown away how well things run particularly the special effects which are notorious for glitching in emulation, like the Puzzle Piece scene transitions in Banjo. The thing that really gets me about these projects is how smooth 60 fps is in these games after being locked into 24 fps for three decades.
Finally, my nephew got Minecraft for Christmas, but just now started playing it. Of course I'm getting sucked back in because I'm the only person who knows how to play. He's not quite ready for Survival so I've set him up with a sweet Creative house with a beacon and compass in case he gets lost. I honestly think creative is the best way to introduce people to the game since it's so much less stressful and survival still isn't much of a tutorial.