this post was submitted on 09 Feb 2026
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plenty of new guns and whatnot, new big stratagems, new mission types and objectives. big city missions. a big fuck off tank. squids are still boring because they're unfinished as fuck though
Are there more options for dealing with armor or are you still limited to either carrying around a quasar cannon or shit that will run out of ammo after dealing with 1/10th the armored enemies on a map
They've definitely tuned some things, but the RR/Quasar is still meta for dealing with heavies. Grenades, grenade launchers, railgun, heavy MG, all much more competent than they used to be because of damage/penetration/durable damage increases, and some nerfs to the way armor worked. I typically take either the GL or Railgun for fun because the quasar/rr makes things too easy, even on level 10
The heavy machinegun damages armored stuff now? When I last played it basically did nothing, the recoilless rifle sucked, pretty much every single thing sucked actually because you'd have to shoot a single pixel weak spot to do any damage and even doing that you're just out of ammo by the time you kill like, two armored enemies
So I was bringing the quasar cannon with me every single time because it was the only way to deal with the non stop armored enemies. Which was really boring because it's like I had 20 guns and only two of them worth using
The RR has literally always been THE heavy destroyer. You don't even need to hit weakpoints on most enemies for it to eliminate them anymore, especially hulks and that tier. RR takes out bot drops, hulks, bile titans, chargers and more in a single shot. Anything bigger, you're supposed to be using stratagems or anti-tank on multiple weakpoints
Tried the speargun? I've enjoyed it quite a bit as a flex anti-heavy/anti-tank sniper