this post was submitted on 02 Feb 2026
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Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

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[–] Apeman42@lemmy.world 174 points 1 day ago (10 children)

If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.

[–] atopi@piefed.blahaj.zone 2 points 9 hours ago

indie developers will still be making games

[–] Goodeye8@piefed.social 93 points 1 day ago (7 children)

This will never be widely accepted in the gaming space because it's not a game. The model only generates an interactive world, not a game world. It's effectively a glorified AI prompted showroom. It's useless as a development tool because nothing it generates is usable in the traditional development process which means the model would have to create the whole game but the model is incapable of understanding what a game is.

So it's like the Meta-verse, but somehow even worse.

[–] WereCat@lemmy.world 22 points 1 day ago (1 children)

So… it’s as good as Starfield then

[–] Goodeye8@piefed.social 22 points 1 day ago

Even better, it's Starfield but your character is moving in 4D space and things pop in and out of existence depending on your position in the 4D space. And of course no loading screens.

[–] agentTeiko@piefed.social 8 points 1 day ago

Yeah this is more investors being stupid. Hell this would be impact VFX and Architects but the logic they are using. The whole thing is a cool demo but little real world application like like with most genAI.

[–] ggtdbz@lemmy.dbzer0.com 4 points 1 day ago (1 children)

As a dedicated fan of walking simulators I can already see the amount of shovelware we need to dig through to find the good stuff multiplying by orders of magnitude.

It’s been a year since I played INFRA and I’ve thought about it without fail at least once a week and it damn well isn’t because they haphazardly made boring environments.

[–] Goodeye8@piefed.social 2 points 1 day ago (1 children)

Well that's something I didn't think about before. How would you even release an AI game? It's just a prompt and the rest is a black box.

[–] ggtdbz@lemmy.dbzer0.com 1 points 1 day ago

The companies that market machine learning tools to investors and the masses have not been set up by people who believe art has value. Everything is content, and content exists to be aggregated alongside advertisements or displayed for a fee.

I genuinely hate that actual artists can’t use a lot of pretty neat novel digital levers to make stuff. Because it’s synonymous with garbage. The ability to leap across the uncanny valley has lost all novelty and is downright banal now.

But the answer to your question is the same as every desperate attempt at getting a “good” use case for slop generators. It’s for cranking out low effort trash.

[–] Regrettable_incident@lemmy.world 2 points 1 day ago (3 children)

That's all it does so far.

But I doubt AI games will succeed, people are always going to want the human touch when it comes to art.

[–] Goodeye8@piefed.social 24 points 1 day ago (1 children)

That’s all it does so far.

Isn't that the AI hype in a nutshell? "It's all it does right now but if you add insert hopes and dreams it's going to revolutionize X".

I mean, human touch will play a role but I think the tech overall just nowhere near where it should be to make games. It would actually need to understand what it is doing because there needs to be some intentionality there. Something as simple as a counter going up when you kill an enemy, but I think even that goes beyond what current models are even remotely capable. They would be capable of imitating a counter for some timeframe but to actually keep track of it over a long gaming session? I have my doubts.

[–] MrFinnbean@lemmy.world 1 points 1 day ago (1 children)

They would be capable of imitating a counter for some timeframe but to actually keep track of it over a long gaming session?

The article was little light on the details, but if the whole game is run on ai thats what is going to happen. But if AI is creating real code and the game it creates has real files that are saved on the computer, things like point counters are not anymore tied by the limits of AI's memory.

But i just dont see how AI in its current state could make large cohesive projects.

Also there is no such thing as artificial intellect. AI is just nice marketing word for something that tries to mimic what real AI would be.

[–] Goodeye8@piefed.social 6 points 1 day ago (2 children)

It's not generating any code. You don't even get a game out of the model, you only get a video of what you played. It's like an AI video generator except you have control over the camera and character.

[–] Ghoelian@piefed.social 1 points 9 hours ago* (last edited 9 hours ago)

Wait, didn't someone already make exactly this but only for Minecraft?

Edit: yep, and it's already 2 years old: https://oasis-ai.org/

[–] MrFinnbean@lemmy.world 8 points 1 day ago (1 children)

So its a glorified a procedural generator that does not save anything it makes?

What the fuck. Its like saying game devs are being replaced because people see dreams when they sleep.

[–] Cocodapuf@lemmy.world 1 points 10 hours ago* (last edited 10 hours ago)

That's a very good analogy. Yeah, this is stupid. What's even dumber than the concept itself, is freaking out over it and selling stocks. This technology should not intimidate anyone, it's impressive by some limited metrics, but it's not in any way effective at creating a video game.

Given that what it "does so far" already required the theft of the sum total of human creativity available online and the sacrifice of the survivability of humanity due to climate change, kinda seems like there isn't much else to wring out of this.

[–] ieGod@lemmy.zip 1 points 23 hours ago

There will be a demand but I wouldn't bet on that demand being the most popular.

[–] sturmblast@lemmy.world 1 points 1 day ago (1 children)

Its a step in that direction though

[–] Goodeye8@piefed.social 9 points 1 day ago (1 children)

There were also steps in the NFT games direction. Steps in some direction doesn't mean those steps will lead to somewhere.

[–] sturmblast@lemmy.world 1 points 1 day ago (1 children)
[–] Goodeye8@piefed.social 7 points 1 day ago

Because one is completely useless and the other is great at making the illusion of not being completely useless?

[–] Limerance@piefed.social 0 points 22 hours ago (1 children)

It’s good enough for shovelware alredy.

[–] Postimo@lemmy.zip 1 points 21 hours ago

Examples? This article describes "a 60-second interactive world". How can this even compete with trash tier roblox games?

[–] bridgeenjoyer@sh.itjust.works 7 points 17 hours ago

Literally millions (billions?) of amazing games made before 2018 are waiting to be played! I wonder if future gamers will shun the 2020 era of gaming like the disco era

[–] Fecundpossum@lemmy.world 10 points 1 day ago* (last edited 1 day ago) (2 children)

This. My back log of physical DS and 3ds games is extensive and grows a little every time I remember I have the eBay app on my phone. Sorry wallet.

[–] Truscape@lemmy.blahaj.zone 4 points 1 day ago (1 children)

3ds and DS cartridges both have a limited lifespan and are likely to experience save failure as the years pile on - have you considered hacking your 3ds and getting a flashcart for DS games?

(You also won't be giving money to scalpers on ebay)

[–] Fecundpossum@lemmy.world 2 points 22 hours ago (1 children)
  1. Selling games from 10-20 years ago isn’t scalping.

  2. I have 15 Nintendo handhelds on my last count. 2 of the 3ds are modded.

  3. I have a pretty sizable collection and I’ve not had a game die on me yet, aside from save batteries that I’m capable of changing. I know the games can eventually die, I know it’s on the horizon, but they all still work for now, and I think even after they die I’ll enjoy the memories that the physical media provided me.

[–] Truscape@lemmy.blahaj.zone 1 points 22 hours ago (1 children)
  1. Retro games can totally on the market for completely unreasonable prices, look at any of the NDS pokemon games for a quick point of reference - especially insulting compared to the ease of using a flashcart.
  2. Damn, you're one of those hardcore collectors. I'm just the kind of person that bought a 3ds for the unique hardware layout and emulate the rest of Nintendo's handhelds on my Steam Deck, but different strokes I guess.
  3. The 3DS carts I believe are the most prone to failure - most of what I read comes from the Animal Crossing and Pokemon communities (probably due to their dedicated fanbases), so that'd be the primary concern. Considering you can regularly rip your carts using a modded 3DS, staying ahead of it would probably be wise (I'm not hatin' on the collection, but even diehard physical media collectors should rip their copies for safety).
[–] Fecundpossum@lemmy.world 1 points 21 hours ago

Yeah man, the prices are unfortunate, but supply and demand is definitely a thing. Items are only worth what people are willing to pay, and I’m fortunate to be able to justify some of my expendable income on growing my collection here and there.

If you really want your head to hurt, look up some of those really popular games sealed and WATA/PSA graded. Old graded consoles still sealed can sell for 6 digits.

I definitely have several of my favorites ripped for a rainy day. It’s definitely not a hobby for everyone. I have more modern emulation machines that can easily run all of my backups, but there’s really no replacement for the real games on real hardware. Just like some people are audiophile vinyl collectors who thumb their nose at Spotify and a pair of ear buds.

If can grow more if you know the way of Luma CFW and Twilight Menu ++

...., much, much more

[–] zr0@lemmy.dbzer0.com 1 points 17 hours ago (1 children)

I just bought Stardew Valley. Should I feel bad now?

[–] RebekahWSD@lemmy.world 3 points 15 hours ago

No, you should be playing Stardew Valley though!

[–] BurgerBaron@piefed.social 3 points 23 hours ago

I'll still buy from principled indie devs any day any year. There may be more old games than anyone could play in a single lifetime but let's be real most aren't good.

[–] ampersandrew@lemmy.world 6 points 1 day ago

You just described why it won't be widely adopted.

[–] fyrilsol@kbin.melroy.org 3 points 1 day ago

Same. I have spent years building my game libraries just for stupid shit like this.

The problem with this, and most other "ai products" isn't just that they are immortal attacks in human labor and and intellectual property, they also simply don't work.

[–] thingsiplay@lemmy.ml 1 points 1 day ago

I also have probably emulators for approx. 90 consoles / systems and have full set of games for most... Even if no game is produced anymore, we can buy current gen PC and console games, including Switch and Steam. In addition to emulation of older systems. And then there is the modding scene... with never ending content for out beloved games, even remasters from fans.

If the gaming industry goes wild, then I have no fear of missing out. And there are enough games (even to buy) that will serve me for the rest of my life.