this post was submitted on 30 Jan 2026
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My issue was that when run through XWayland, Krita would work only on the primary display (no concept of that in Wayland) with 0,0 coordinates. So, if I’m on a laptop, it would work only on the primary (laptop) screen, but not the external one. I have a script that reorganises my workspaces and makes the external display the primary one, then runs Krita. But it would never work on any other display, if I wanted to use that too, for some multi monitor setup.
I may want to try that again, perhaps that was some bug that was fixed. But I’m surely not going to use X instead of Wayland for Krita.
Interesting. I've never experienced this. Back when Wayland wasn't even considered as a main display server yet there were problems with resolution scaling and desktop sizes, but... Straight up not working?
Hmm... But what do you mean with it doesn't work? How doesn't/didn't it work? What prevented you from, say, opening Krita and just dragging the window to the monitor you want?
The window is unresponsive to clicks, so the mouse never works. You can drag it to the main laptop’s screen, but my laptop is small and the external screen is big, so it’s not useful to have such an app opened on a tiny screen. There are workarounds, but having a native Wayland app is just much more useful than hacking around. Last time I checked (was quite a long time ago, up to a year ago) the development wasn’t too focused on Wayland. I hope they’d do at some point, as overall Krita is good.
Were you using a desktop environment or wm setup? Been drawing with Krita on KDE Wayland every day for two years without any of these issues. Also on M1 and M2 Macs without issues.